May 01, 2006, 12:35 AM // 00:35
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#21
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Ascalonian Squire
Join Date: Apr 2005
Location: England
Guild: Dangerously Incompetent
Profession: Rt/Mo
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Quote:
Originally Posted by J3mo
That's what happens when people skip all quests and walk in cheap armor
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No, thats what happens when people new to the game go where the missions sent me. I had done all the secondary quests i could find, and the main mission sent me to the mainland. Did i know i had to be level 20? nope! I thought i had missed an area and spent the best part of a day trying to find more quests.
Im starting to enjoy the game a bit more, except im so poor, i cant afford any skills, i certainly cant afford my level 20 armour. I know Guild Wars has had a huge following, but i have hit level 20 way too soon, i cant afford skills, so am stuck having to use the one i have got, which turn out to be pretty crappy, and people told me GW was easy to swap and change skills, yea sure if you have been playing years and can afford 500G for a new skill. Also i dont really know my class that well i havent had time to learn the ritualist role yet, i dont feel i deserve to be level 20, and certainly shy away from grouping with others as i would probably be a liability to the people im with.
The sole group i joined consisted of me, 4 assasins and some warrior/monks. I was main healer being a Rit/Mo and for the best part of an hour i had the assasins bitching and moaning that i wasnt keeping them alive enough, i tried my best, but they kept all running off in different directions, tanking different mobs and i didnt know exactly how i was meant to keep them alive. In the end two of the assasins left calling me a crappy healer, although the warriors said it wasnt really my fault, but im in no hurry to group again! At least henchmen, as bad as they are dont cuss me out if they die.
Anyways maybe in a week i'll have the cash for my lvl 20 armour and some more intersting skills!
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May 01, 2006, 12:47 AM // 00:47
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#22
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Desert Nomad
Join Date: Jul 2005
Location: Tyria, cappin' ur bosses
Guild: Boston Guild [BG]
Profession: R/W
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Nirvy, you have happened upon the number one gripe of all healers. There's a large following of Monks that will simply leave a group stranded because one member can't seem to appreciate the hard work of thier healers. Don't take any lip from them, try to explain that it's too hard to heal them when they just run off in every direction.
But, it seems to me that this game is being really favorable towards those players that play with henchmen. If you never learn to play in a group properly (not directed at anyone in particular), then you'll never learn how to aid a group properly.
Well, at any rate, for those of you trying to control your henchmen better, try getting near an enemy, selecting that enemy without attacking them, then pressing Shift + Control + Spacebar. That *should* send your henchmen in before you, if you're close enough.
Also, it seems really strange to me, but are there no quests that give skills after the profesion quests? In Prophecies, I was getting skills all the way from Pre Searing through the Crystal Desert. There has to be skill quests, or you'd never have the skills needed to fight properly.
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May 01, 2006, 01:13 AM // 01:13
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#23
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Ascalonian Squire
Join Date: Apr 2005
Location: England
Guild: Dangerously Incompetent
Profession: Rt/Mo
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Yea im guessing! Just been in group where the assasins did the same thing, although this time instead of blaming me the other players told them to stop thinking they are tanks, luckily the 2 asasins just got mad, called us n00bs and left, the missions went like a breeze with a ranger and warrior filling their gaps, not a single death! Seems maybe i should avoid that class for now :P
thx for the CTRL SHIFT SPACE thing, missed that in the manual, i'll give that a go, will make it a lot easier if it works!
And nope, i got a few skill quests right at the start, but none since then, i have had to buy them all at the skills trainer, but it seems the prices double every time you buy one, so now they are at 500G each I think i gimpled my char by just buying all the skills at the start, nd now im stuck with a lot of mostly crappy ones. Guess a lot of grinding is needed to buy the more useful skills!! Well after i afford some good armour anyways. Thanks!
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May 01, 2006, 01:33 AM // 01:33
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#24
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Ascalonian Squire
Join Date: Jan 2006
Guild: Experientia Docet [OHX]
Profession: E/
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I'm an assassin and I can seem to heal and handle my aggro myself fairly well. Although I have only done everything with henchmen so far, i just bring my 2 healing skills and a bunch of degen/lots of dmg skills...why oh why does everyone hate the profession so much, it is just the noobs that use it.
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May 01, 2006, 01:41 AM // 01:41
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#25
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Desert Nomad
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Quote:
Originally Posted by Nirvy
the only quest left on the starting island is the one to resque some boy, that seems to be bugged as you get 30+ mobs attacking you at once :s and after you wipe and kill them, he wont talk to you
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Aww, me and a group of players worked really hard to wipe out all the mobs - it took a lot of tactics and quite a few tries, but we did it eventually. Had a big celebration, were dead proud of ourselves, and then we found that there WAS no boy. Someone else said they had seen the boy before, and he wasn't in the usual place. So I guess that quest is bugged, but it's really frustrating because we spent a good few hours on it, and the healer worked really hard, only to find we had to start again if we wanted the reward.
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May 01, 2006, 01:48 AM // 01:48
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#26
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Ascalonian Squire
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um... too lazy to read through everything...
i think the reason some materials are waaay over priced is because of high demand... you see alot of rits/sins and they sure as hell want every piece of materials they need; so naturally theres gonna be a high demand for such materials >.> and with the merchants only selling stuff that they buy from players... its gonna coslt alot!
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May 01, 2006, 01:50 AM // 01:50
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#27
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Krytan Explorer
Join Date: Dec 2005
Location: NY, New York
Guild: Warlords of Earth [WAR]
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I understand what you guys are going through. For people with prophecies if you get to kaineng(sp?) you could just go to Kryta to train since the mobs there are about lvl 12-15 or so i think. i'm already forgetting stuff about tyria lol
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May 01, 2006, 02:05 AM // 02:05
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#28
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Lion's Arch Merchant
Join Date: Feb 2006
Location: Europe
Guild: KiSS
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Yep.
I've been lvl 16 or 17 when i got to the mainland i have 0 problems leveling.
I had the head start of the preoder and did naga fangs related quest from the ceremony master (dunno if they are available).
Once your're on the mainland, you get your leveling to skyrocket (if you have a half brain). Don't look at the lvl of the mobs near marketplace and kainung center, they die really easy if you go with a full 8 member team. Dont rely real peeps with lvl 13.
Grab hench and go do most of the marketplace and center quests. I had 0 problems. Of course materials had lower costs on the 27th and i manged to get to the mainland and craft lvl70 armor for my assasin at relativly low material costs.
Actually material prices went wilde because of all the "ZOMG gotta have cantha armor on my tyrian charcater zomg zomg zomg" people. If you use your brain it figures. If only new characters made armours and such prices would stay relatively the same.But all the tyrian rushers made it impossible. Wait 1-2 weeks and things will be back to normal.
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May 01, 2006, 02:32 AM // 02:32
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#29
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Lion's Arch Merchant
Join Date: Mar 2006
Location: At DigiPen.
Guild: Biscuit of Dewm [MEEP]
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Yea, as has been said, a LOT of things have been selling out or rising in price. In fact, there is a thread here about someone who made a TON of money in steel thanks to the price jump.
As to skills as quest rewards...I don't think factions has any. You get skills to DO quests in the early parts of Factions, but I haven't run into any free skills since. Considering this, I think it is truly unfair that the skill cost increases and such an increcible rate.
In regards to healing, having not played a Rit healer, I don't have direct advice, but I have played a monk so I know some from that. Also, reading around the forum gives you an idea about things like that. It's kinda hard for me to explain, so meh. However, I have this to say: a lot of Assassin players have no clue HOW to play an Assassin. They're using them as freakin' warriors, and they simply aren't. Why they do this is beyond me. Assassin armor just simply isn't high enough to make it possible to tank.
And yes, you do get dropped rather abruptly into high level areas. Everything is sped up greatly from Tyria, where you can't get max level armor until around 80% of the way through the game. (Something like 80%, anyway). Of course, by that time, you'd have money. That isn't so easy in Cantha. I seriously think there should be some quests that give you high rewards monetarily, since you need cash for both armor and skills.
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May 01, 2006, 06:46 AM // 06:46
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#30
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Ascalonian Squire
Join Date: Apr 2005
Location: England
Guild: Dangerously Incompetent
Profession: Rt/Mo
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Aye thats true.
Its definitely fun now, i can see why people like it. However the game would have been more forgiving to us n00bs if they had done two things:-
1. Made skill quests, i got my first 12 skills this way, and was expecting to have more quests to earn skills, sadly not! It gets very expensive for the new players, and it leaves us with a very limited set of skills due to the expensive armour we also need to start saving for, i just feel it would be nice to choose a few other skills, maybe those monestary tokens and impersial commisions should be used to buy skills, would certainly help me out, as i have loads of them sat un-used. I didn't really get into the original GW, but i understand they had dozens of quests that gave different skills as a reward, as well as being able to buy them, that sounds a better system to be honest - not sure why they didnt do that in the second game too?
2.Have an extra mission before mainland, its too easy for us n00bs to follow the missions and end up on the mainland at such an early level, for me i was enjoying the storyline and so it was only naturual i wanted to progress it, and the game did seem to be rushing me to the mainland anyways, so i never though to complete every single sidequest before going, i just went with where the game was pushing me.
And sorry not having a dig at the assasins, its just they are the only class so far to have a go at me for not healing properly, and it seems to me its actually their fault not mine, im not the best healer yet, but even i can see they are not meant to be going toe-to-toe with 8 mobs, thats a warriors job. Maybe i'll meet some people who play them well and change my impressions of them, for now i'd rather not have the hassle of having to run around being their personal heal bot :P
Anyways back to grinding out cash for a few new skills and another step closer to the lvl 20 armour
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May 01, 2006, 08:09 AM // 08:09
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#31
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Desert Nomad
Join Date: Nov 2005
Location: Eh I forget... o_O
Guild: Biscuit of Dewm [MEEP]
Profession: R/
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my brother got the better armor and is still having this trouble - he even did all the quests and is still only lvl 14
>_< He cannot get any further cause its too friggen hard to do!
(and personally I think for lvl 20s its too easy, but whatever)
Anyways I am still waiting on my CE and my brother has gone back to EQ (to which he says mostly full time).
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May 01, 2006, 08:53 AM // 08:53
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#32
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Frost Gate Guardian
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For newer players, there are guys around the maps called 'collectors'.
basically for a stack of 5 of some object, you can trade for a piece of armor or a weapon or something useful.
have a look at each collector you see, and see what you need to get to obtain the collector armor for your character.
this way, instead of having to get 50 tanned hide and 10 steel or whatever it is for some things, you can just get 5 monstrous claws or whatever.
people might even sell them to you for 500g each, or less? or more? there are different ways of getting armor in the game.
if you got lots of imperial credits, or something like that, and you dont want/need them, sell them!
pickup everything, use a superior salvage on everything you intend on selling, most of the time youll get materials that are worth more than the 50g you get for selling an object to a vendor.
and keep an eye out for runes, yeah you might benefit from having that rune of communing, but it might be worth 30k to sell it to a rich player who wants everything.
that 30k will do your character more good than +3 to some stat.
and lastly i think ritualists have some very decent defensive spirits.
shelter + union + a weapon buff with evade/block/healthsteal will help your survival.
dont be afraid to run around, standing there and taking hits isnt your job, run around and make those enemies waste their potential attacking time.
also 'luring' is an artform you should master, use your aggro bubble like a fishnet, reach in with it, grab a red dot, and let the few enemies that are linked to that enemy follow you back to be picked off.
the vile henchie is useful coz it uses putrid explosion, which helps speed up battles in your favor. earth henchie uses melee ward, which is also nice. im fairly sure the illusion henchie uses interrupts, definitely clumsiness. this also helps.
and kill of those enemy mages doing dragon stomp, a lot of the time, this spell is what is killing you coz it prevent healing for a few seconds which gets you overwhelmed.
this is all IMO ofcourse
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May 01, 2006, 09:01 AM // 09:01
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#33
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Desert Nomad
Join Date: May 2005
Location: Singapore
Guild: Seers of Serpents [SoS]
Profession: R/
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Quote:
Originally Posted by Nirvy
No, thats what happens when people new to the game go where the missions sent me. I had done all the secondary quests i could find, and the main mission sent me to the mainland. Did i know i had to be level 20? nope! I thought i had missed an area and spent the best part of a day trying to find more quests.
Im starting to enjoy the game a bit more, except im so poor, i cant afford any skills, i certainly cant afford my level 20 armour. I know Guild Wars has had a huge following, but i have hit level 20 way too soon, i cant afford skills, so am stuck having to use the one i have got, which turn out to be pretty crappy, and people told me GW was easy to swap and change skills, yea sure if you have been playing years and can afford 500G for a new skill. Also i dont really know my class that well i havent had time to learn the ritualist role yet, i dont feel i deserve to be level 20, and certainly shy away from grouping with others as i would probably be a liability to the people im with.
The sole group i joined consisted of me, 4 assasins and some warrior/monks. I was main healer being a Rit/Mo and for the best part of an hour i had the assasins bitching and moaning that i wasnt keeping them alive enough, i tried my best, but they kept all running off in different directions, tanking different mobs and i didnt know exactly how i was meant to keep them alive. In the end two of the assasins left calling me a crappy healer, although the warriors said it wasnt really my fault, but im in no hurry to group again! At least henchmen, as bad as they are dont cuss me out if they die.
Anyways maybe in a week i'll have the cash for my lvl 20 armour and some more intersting skills!
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I feel sad that the Factions PvE has degraded to such an extend that someone can feel that they are a liability to others they group with. Good job ANet.
As Nirvy mentioned theres large chance for those new to the game to gimp themselves by buying all the skills that they may not need and find themselves too poor later for armour or to get skills they want since the prices of skills have significantly increased. The BS of making us buy skills have finally surfaced itself. Guild War Factions is not made for newer players, get over it stop lying to yourselves and the community.
Btw have anyone found skill quest that ascended characters can do in Cantha? If not basically Jeff Strain lied to us on his interview with VGM when he mention otherwise.
Edit for more angry comments.
Last edited by Thallandor; May 01, 2006 at 09:17 AM // 09:17..
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May 01, 2006, 09:16 AM // 09:16
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#34
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Jungle Guide
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Quote:
Originally Posted by Sientir
As to skills as quest rewards...I don't think factions has any. You get skills to DO quests in the early parts of Factions, but I haven't run into any free skills since. Considering this, I think it is truly unfair that the skill cost increases and such an increcible rate.
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And this is the crux of the problem. Anet removed skill rewards from quests because people complained about having to be forced to do quests, yet you have to do them if you want faster exp and free skillpoints to buy skills and of course the real issue with it is that the monetary rewards from the quests is pure crap and so meager that you don't make enough to buy skills.
The drops from monsters are not that good either for gaining cash. I make more money, easier in Tyria then i do in Factions.
Anet needs to address this issue by either lowering the skill costs by a large amount or upping the gold rewards that you get with quests for skill points and monster drops.
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May 01, 2006, 12:53 PM // 12:53
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#35
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Ascalonian Squire
Join Date: Apr 2005
Location: England
Guild: Dangerously Incompetent
Profession: Rt/Mo
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I had a spot of luck where i found an assasin rune, i came THIS close to selling it onthe vendor, but i for somereason decided to offer it on the trade channel, i made about 5 times when the vendor offered!! So i know have a much better selection of skills, and am on my way to getting the best armour!
I've also found PvE is not that hard once im getting to grips with my class, as i buy more skills and experiement im starting to learn all thse cool new things i can do, i've also noticed in most case with pick up groups, its the other people who suck not me :P It just seems to be assassins in particular who think they are the only "hero" in the game and are invincible, i grouped with some older players who decided not to re-roll classes, and everything went smooth as hell, some of them even gave me the crappier loot drops to sell at the end as no one died!
I admit the game is a lot more fun at level 20 with more skills, but why the heck a-net made it so hard to get here i dont know, several times i almost quit the game in frustration i was so poor and the game was so ruthlessly hard. Hopefully they will make a few changes in a patch for the new players who come after me.
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May 01, 2006, 12:58 PM // 12:58
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#36
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Academy Page
Join Date: Apr 2006
Location: Alabama ;/
Guild: Unknown Warriors[UW]
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I've had to beg to get into groups because I like doing Primary Quests only. I've made it to the Tahnnakai Temple without failing a mission and am only level 15, but I am a Rt/Mo and since I only heal, I level slow.
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May 01, 2006, 01:05 PM // 13:05
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#37
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Academy Page
Join Date: Apr 2006
Guild: Balthazar's Fury
Profession: R/Me
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Quote:
Originally Posted by Nirvy
Im starting to enjoy the game a bit more, except im so poor, i cant afford any skills, i certainly cant afford my level 20 armour.
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Are you picking up everything and selling it?? Use your credits for ID kits and don't buy them. If you are - then what are you spending money on??
Honestly - your first skill costs 50 gold - and they stay cheap for a while. When I got to the harbor I looked at buying armor - had not really paid attention to my gold until then and come to find out I had 16K on my new character. I was shocked at this - it took me a long time in Tyria to get that on my first character. Gold should not be a problem in Cantha - actually finding materail in stock seems to be a bigger issue.
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May 01, 2006, 01:25 PM // 13:25
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#38
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Wilds Pathfinder
Join Date: Mar 2006
Guild: Girl Power [GP]
Profession: Me/
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Quote:
Originally Posted by MysticoN
its about impossible to do marketplace unless you are lvl 20 with good armor and weapon.
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Not true. My lvl 18 mesmer did marketplace with a group of lvl 15-18's. We did fine. She also henched a number of the early mainland quests when she was below lvl 20 (and wearing 45 armor). She only just hit lvl 20 and she's about to do the second storyline mission (not the challenge mission).
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May 01, 2006, 02:52 PM // 14:52
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#39
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Academy Page
Join Date: Apr 2006
Profession: R/
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I could be wrong but, I think some of yall are missing something, my r/rit was lvl 16 before leaving the island. There are 2 missions and loads of quests not only in the cities and outposts but out in the countryside as well. For example there is a tengu accompanied by a yeti, if you kill the tengu first and then attack the yeti, just before he dies the tengu charm breaks and the yeti gives you a quest, as there are no markers on either of them you would never know this quest was there. There are many such quests.
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